But I have a new real-life job and less time to develop the game :-(
The development speed was very low in the last months, but it is getting better.
I spent the whole last weekend finding and fixing bugs in the game. But it will still take some time before the next update will be ready for download.
Btw. The next update will be a Bugfix update only (together with some minor improvements).
I spend all of my spare time with the bugs on my games too, so I know exactly where you are coming from. It's a labour of love which gets very complicated, very quickly. I dont know how I could do it without making a debug panel which comes up by the side of the game area, which refreshes on a timer - once per second - and shows the variables and important calculations and stuff. This past week I decided to code in a step monitor, so I can see which part of the game is running (the names of the sub routines) so I can see the path of the mess-ups. But doing all of that takes time to code the debugger in the first place!
As long as your game is in development, I'll make sure it stays in the development thread on Lemon Amiga. Thanks a lot. :)
Very good game and good atmosphere, keep up the good work. I noticed that the game has a new May update, so I also added it to my new "Gameplay of New Amiga Games from May 2024" video.
this looks awfully promising for a 2024 neo-retro game taking full power of the old amiga, i havent gotten to the full play yet b/c life (and #stuff) but so far the farm update.hdf works, the dev version 2024 01 however gives something about .exe not found (i play on mister fpga , minimig, setting 68020 cpu/aga) - this is feedback, not criticism as a civ fan of the first hour on the st as a teenie id really like to see this thing happen, thx!!
Hallo Catham, thank you for your valuable feedback. If you like you can send me a mail at: theotheoderich (at) gmx.de
Then I can send you a LHA file with the latest development version. And if you also like we can have a multiplayer test session via Steam.
Settle the World can be run using the free RetroArch Emulator. With Steam Remote Play I can invite you to a multiplayer gaming session. You do not need to install anything at your side. You only need a Steam Account (and perhaps Discord, so we can talk).
It is important to me to get a direct feedback from other players. So it would be nice to have a multiplayer session, where I can show and explain you the game.
I am located in Germany, but we can talk englisch :-)
Would be great to play the game with somebody who likes such games. Please write me an email if you are interested in having a multiplayer gaming session.
i appreciate the enthusiasm but im not much of a chatter anymore , i was just testing mister fpga stuff and came across this, i certainly have a steam account : https://janesondergrond.art/index/janesgeems.php click steam profile you can always add but i dont chat much there either, i also dont have a windows partition anymore since the last one somehow forced my ssd firmware into a state of "overused" and i cant undo it (its a new one so its almost impossible that its past its read/write maximum) but before i go offtopic too much ill certainly keep an eye on it, but mostly running it from mister fpga so to me the .vhd files are better . If this is a game-jam game then gamejams certainly have evolved lol.
actually its not that im not willing to try but i cant promise making several hours at once, and i dont know if retroarch runs the same on linux, maybe if you have some kind of PBEM mode like alpha centauri had, in that case i could do my turns when it suits , i certainly would give that a try, the old PBEM days are quite missable, like ppl who used to play chess by sending letters across the country or continent one move at a time (maybe im too ancient for the 2024 times) at any rate its great to see stuff like that being developed if you can do PBEM let me know ill be one of your strategic pen-pals lol
It would be possible to send a savestate via email, but I do not think that would be fun. In the early game you need only one or two minutes for your turn. Would take ages to play such a game sending savefiles via email after every turn.
Was just a question, I'm always looking for people who would like to play Settle the World with me one evening ;-)
i understand, its like i said its for patient people and not of this time anymore ... ill give it a run tho with 2 or more players i against i and if i bump into something i'll let you know. Would be nice to see an a.i. but i have a hunch how not simple that is. Good luck with it, id love to see it happen, new stuff post-2020 that runs on fpga is always awesome
in case you read this still i gave it a run on the mister and sent you a mail (hopefully it arrives with the screenshots attached with some stuff) if you want to mail back so you can keep your itch feed here prim :p no rush ofcourse
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Just wondering is this game has been abandoned? Seems so close to being in a finished state?
No, Settle the World is NOT abandoned!
But I have a new real-life job and less time to develop the game :-(
The development speed was very low in the last months, but it is getting better.
I spent the whole last weekend finding and fixing bugs in the game. But it will still take some time before the next update will be ready for download.
Btw. The next update will be a Bugfix update only (together with some minor improvements).
Hello Christian.
I spend all of my spare time with the bugs on my games too, so I know exactly where you are coming from. It's a labour of love which gets very complicated, very quickly. I dont know how I could do it without making a debug panel which comes up by the side of the game area, which refreshes on a timer - once per second - and shows the variables and important calculations and stuff. This past week I decided to code in a step monitor, so I can see which part of the game is running (the names of the sub routines) so I can see the path of the mess-ups. But doing all of that takes time to code the debugger in the first place!
As long as your game is in development, I'll make sure it stays in the development thread on Lemon Amiga. Thanks a lot. :)
Maybe post what you wrote above on a new dev update?, so development stays current ;)
Very good game and good atmosphere, keep up the good work. I noticed that the game has a new May update, so I also added it to my new "Gameplay of New Amiga Games from May 2024" video.
Great, thank you very much.
Show post...
спасибо, интересная игра
Thank you....and a very complex one ;-)
I'm really impressed with this game. Very well done.
Thank your very much, I am glad you like it.
this looks awfully promising for a 2024 neo-retro game taking full power of the old amiga, i havent gotten to the full play yet b/c life (and #stuff) but so far the farm update.hdf works, the dev version 2024 01 however gives something about .exe not found (i play on mister fpga , minimig, setting 68020 cpu/aga) - this is feedback, not criticism as a civ fan of the first hour on the st as a teenie id really like to see this thing happen, thx!!
Hallo Catham, thank you for your valuable feedback.
If you like you can send me a mail at:
theotheoderich (at) gmx.de
Then I can send you a LHA file with the latest development version.
And if you also like we can have a multiplayer test session via Steam.
Settle the World can be run using the free RetroArch Emulator.
With Steam Remote Play I can invite you to a multiplayer gaming session. You do not need to install anything at your side. You only need a Steam Account (and perhaps Discord, so we can talk).
It is important to me to get a direct feedback from other players.
So it would be nice to have a multiplayer session, where I can show and explain you the game.
I am located in Germany, but we can talk englisch :-)
Would be great to play the game with somebody who likes such games.
Please write me an email if you are interested in having a multiplayer gaming session.
i appreciate the enthusiasm but im not much of a chatter anymore , i was just testing mister fpga stuff and came across this, i certainly have a steam account : https://janesondergrond.art/index/janesgeems.php click steam profile you can always add but i dont chat much there either, i also dont have a windows partition anymore since the last one somehow forced my ssd firmware into a state of "overused" and i cant undo it (its a new one so its almost impossible that its past its read/write maximum) but before i go offtopic too much ill certainly keep an eye on it, but mostly running it from mister fpga so to me the .vhd files are better . If this is a game-jam game then gamejams certainly have evolved lol.
actually its not that im not willing to try but i cant promise making several hours at once, and i dont know if retroarch runs the same on linux, maybe if you have some kind of PBEM mode like alpha centauri had, in that case i could do my turns when it suits , i certainly would give that a try, the old PBEM days are quite missable, like ppl who used to play chess by sending letters across the country or continent one move at a time (maybe im too ancient for the 2024 times) at any rate its great to see stuff like that being developed if you can do PBEM let me know ill be one of your strategic pen-pals lol
Thank you for your answer.
No stress ;-)
It would be possible to send a savestate via email, but I do not think that would be fun. In the early game you need only one or two minutes for your turn.
Would take ages to play such a game sending savefiles via email after every turn.
Was just a question, I'm always looking for people who would like to play Settle the World with me one evening ;-)
i understand, its like i said its for patient people and not of this time anymore ... ill give it a run tho with 2 or more players i against i and if i bump into something i'll let you know. Would be nice to see an a.i. but i have a hunch how not simple that is. Good luck with it, id love to see it happen, new stuff post-2020 that runs on fpga is always awesome
in case you read this still i gave it a run on the mister and sent you a mail (hopefully it arrives with the screenshots attached with some stuff) if you want to mail back so you can keep your itch feed here prim :p no rush ofcourse
I saw the recent video, about the status of development on november 2023, and I love your work, please continue, thanks very much!