The Farm Update
The new -Settle the World- farm update is available for free download.
We would be happy if you would follow us on Discord:
https://discord.gg/UJyZSJJqYg
What's new in the -Farm-Update-:
The -Farm-Update- lays the technical foundations for the future development of the game.
For this purpose, a large part of the programme code was rewritten, which unfortunately took several months.
But now to the game itself...
Pioneers can now build farms after the citizens of your cities have reached the worker class for the first time.
Farms are needed later in the game to supply the aristocrat class with meat and wine.
There are new units to make the best use of farms:
-- Cowboys for cattle breeding
-- Grape pickers, to harvest grapes
-- Winemakers, to produce wine from grapes (luxury good for the aristocrat class)
-- Butchers to process cattle into meat (food for the aristocrat class).
- New buildings:
-- Wine press (can be built on farms)
-- Slaughterhouse (can be built in cities)
- Breeding horses is now only possible on farms.
What else is new in the game:
- Integrated help texts/guidance (but it's still early days).
- More sound effects.
- More intermediate images for events.
- New function "Move to town". Moves units via pathfinding to the selected city.
- New terrain type "Plains".
- Millitary supply wagon to heal/repair damaged millitary units outside cities or to equip colonists to soldiers.
- Soldiers can mount horses outside of cities and thus become dragoons.
- Map generator completely rewritten. No longer generates diagonal land bridges and creates varied landscapes.
- There are now more whales, horses and bison on the map.
- Unnecessary transport units (ships and trade wagons) can be destroyed in cities and the player gets half of the construction costs back.
- Citizens of higher classes of citizen now need more food types per turn (fish and meat in addition to wheat).
- Large ships can now only anchor in cities if at least one dock is available.
- The entire graphics system has been reworked to free up more chip mem memory for more future in-game music.
- Countless things have been added, changed, tried and thrown away since the last update in February 2023.
And of course, bugs were always searched for, found and fixed.
What's still "missing" in this update:
- Elections
Keeping citizens happy does not yet have a big impact on the game.
In the future, there will be regular elections, which the player must win in order to remain in power.
The technical foundations for such an election system have been laid in the current version.
- Native people
Here, too, the basis for integrating native tribes into the game has been created in the current version.
The plan is to place native villages and units on the map with which the player can interact.
Unfortunately, I did not manage to include this feature in time.
- Computer opponents
CPU-controlled opponents are very complex to implement. I have been working on this intensively for several weeks, but I have to put this
feature off until later. With the programming of the natives I will hopefully be able to gain enough experience to be able to realise
computer opponents later.
You see...I am far from finished with the development of -Settle the World- ;-)
So that the next update doesn't have to wait for months, there will be two versions available for download on the project page in the next weeks.
One is the "official" update and the other is a current development version.
The development versions will hardly be tested, but most of them are compatible with the game state.
I hope this will give me some more feedback on the game ;-)
The -Farm Update- does not contain all the changes I had planned.
The development of the game is getting more and more complex and it is a hobby project (...but I work on it between two and six hours every day).
So the current update is just another step towards a complete game.
With the -Farm Update- it is now possible to play much longer than before.
Files
Get Settle the World (Amiga)
Settle the World (Amiga)
A turn-based building and trading game with a focus on local multiplayer for Amiga computer.
Status | In development |
Author | theotheoderich |
Genre | Strategy |
Tags | Amiga, Difficult, Local multiplayer, Management, Multiplayer, Pixel Art, Retro, Tileset, Trading, Turn-based Strategy |
Languages | German, English |
More posts
- Quality of Life and Pathfinding Update - November 202417 days ago
- Bugfix Update - May 2024May 20, 2024
- Video Interview & Let´s Play (in German language)Apr 24, 2024
- The Election UpdateApr 17, 2024
- Update of the development version - January 2024Jan 04, 2024
- Settle the World now works with an AROS Kick-ROMNov 22, 2023
- Development versions available for downloadNov 17, 2023
- Current development status of the farmsAug 01, 2023
- Improved pathfindingJul 19, 2023
Comments
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Hey, thank you for this massive update !! :-)